Teaching with Cartoons: Details & Examples
Practitioners and scholars have identified many potential benefits of cartooning in the classroom:
- Cartooning engages various cognitive domains identified by Bloom’s Taxonomy.
- Bloom’s original Taxonomy and its revisions outline educational objectives, all of which can potentially be tapped through cartooning.
- Cartooning encourages students to concentrate on big ideas and to evaluate how certain details contribute to the broader picture.
- Making poetry into cartoons can lead to storyboarding, drafting, use of image, space, personification, tone, and the creation of multiple versions of the same story.
- Longer storytelling using pictures and text leads thinking about narrative arcs, pace, characters, and effective sentences.
- Cartoons may be organized in non-linear ways, highlighting the complexity of concepts.
- Cartooning can appeal to students’ intrinsic motivation because they may be more fun for students to share and review.
- Cartooning may help students retain information because it uses both words and pictures (dual coding theory).
- Cartooning can help prepare students for certain kinds of work. Engineering firms use images and pictures to storyboard proposals, telling a convincing story about the value of a project. Scientific reports can use word and image to create a good story about possible solutions.
- Students can use cartooning:
- to record information, take notes, and reflect by defining steps in a process, putting information into context, and applying it to new uses.
- to document the visual history of a place;
- to create a daily journal of new ideas and experiences;
- to analyze or critique information;
- to compose, telling stories and discovering attitudes and ideas; and
- as a visual minute paper (potentially as an assessment of student understanding).