Game-based learning addresses the need for interactive, collaborative problem solving by applying game design strategies to the design of courses. GBL usually engages students through narrative and competition with other participants or themselves.

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Center for Teaching
The Center for Teaching exists to support excellence in teaching and learning through institutes, workshops, programs and one-on-one consultation. We offer support and resources for any instructor, administrator or staff member involved in teaching and learning at the University of Iowa.
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Teaching Consultation
The Center for Teaching offers teaching consultations on a variety of topics from presentation skills, student engagement, and incorporating technology into coursework.
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Center for Teaching Lending Library
The Center for Teaching library has a wide variety of books, teaching & learning journals, and DVDs on various teaching topics. Resources are available for check-out by faculty, teaching assistants, and instructional staff.
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Game-Based Learning Faculty Institute
Game-based learning is designed to balance subject matter with game play and to help the player retain and apply what they have learned to the real world. CFT and ITS worked with a group of UI faculty members who had identified a learning need in their students and were looking to devise a game to help students address that learning challenge.