FY 23 Innovations in Teaching with Technology Awards
During fall 2022, 12 proposals were submitted to the Innovations in Teaching with Technology Awards. The Academic Technology Advisory Council awarded a total of $95,939 for the following three proposals.
Proposal Title | Principal Investigators | Org Unit | Department | Award |
---|---|---|---|---|
Phase 2: AI Enabled Intelligent Assistant for Personalized and Adaptive Learning and Advising | Ibrahim Demir | College of Engineering |
Civil and Environmental engineering | $30,067 |
Rodeostats: Lassoing Pythons in Lab |
Johna Leddy Josh Coduto |
College of Liberal Arts and Sciences |
Chemistry |
$9,680 |
Building Learning Analytics Infrastructure to Provide Timely, Personalized Feedback |
Adam Brummett
Jane Russell
|
College of Liberal Arts and Sciences Information Technology Services
|
Chemistry
Office of Teaching, Learning, and Technology |
$40,992 |
A Tool to Self-Assess Language Proficiency to Improve Engagement and Facilitate Goals Setting |
Giovanni Zimotti
Claire Frances |
College of Liberal Arts and Sciences |
Spanish and Portuguese Center for Language and Culture Learning |
$15,200 |
|
Total: $95,939 |
The Academic Technologies Advisory Council assists the Provost's Office and Chief Information Officer in setting directions and priorities for developing, implementing, and evaluating instructional technology directions for the university. Proposals for the Innovations in Teaching with Technology Awards are accepted in the fall. Applicants are encouraged to get started on them now. ATAC provides feedback and assist in development of proposals. For more information, visit the award program’s website.
The Innovations in Teaching with Technology Awards help fund innovative applications of instructional technologies that impact student success and retention. Applicants are encourage to use emerging instructional technologies such as augmented reality, crowd-sourcing, electronic books (ePub/eText), game-based learning, geo-everything, gesture-based computing, learning analytics, mobile computing, personal web, open content, semantic-aware applications, simulation/simulators for instruction, smart objects, social networking, visual data analysis, and video (e.g., "grassroots video").